Young Programmers

“Young programmers” is addressed to 7th, 8th and 9th graders; the program aims to enhance students’ environmental literacy and help them develop computational thinking skills. As part of the program, students are divided in pairs; each pair employs the Scratch. Scratch is a desktop-based application, for enabling middle-school students to easily learn programming and create various digital projects such as digital games or interactive stories and animations.

During the program, students participate in a sequence of experiential activities, aiming to develop their knowledge and skills on the follow topics: (a) the use of new technologies to produce digital stories through programming, (b) the development of creative thinking, (c) raise awareness on environmental issues, and (d) take active citizenship actions on these issues. By the end of the activity, each pair develops a digital story for informing their community about the waste management problem, asking others to undertake action (e.g. Reduce, Reuse, Recycle).

The program can accommodate a group of maximum 30 students. The MCL educators provide each group with technological and pedagogical guidance throughout the activity, as needed. The program lasts 8 hours (e.g. 4 days x 2 hours per day) and can be implemented any time during the academic year.

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Read more about the “Young programmers” locally-funded research project.